The 1.0.3 update brings a major visual improvement to the Camera-Adherent GPU Particle system.
This release focuses purely on foreground, camera-facing particle effects—such as wind swirls, impact bursts, weapon trails, magic glows, atmosphere streaks, UI-adjacent FX, and any particle that stays tightly aligned to the screen.
These particles now react to lighting in a way that matches the rest of your scene’s illumination—without losing the performance advantages of a camera-adherent GPU pipeline.