The Detail:
SmallBurger focuses on mobile graphics technology and GPU-driven rendering solutions. We explore practical techniques that make real-time graphics faster, lighter, and more scalable on mobile hardware — from rendering architecture and compute workflows to procedural effects. Our goal is simple: deliver visual quality and performance that mobile developers once thought impossible.
2016年9月8日 星期四
My new unity water ripple effect
Just look it...
The Detail:
One normal map for fluid simulate
One cube map for simulate reflection
One RTT map for depth process
One RTT map for capture refraction
One RTT map for convert height value to ripple normal map
Triple buffer map for simulate wave effect
combine Fresnel simulate and triple buffer terms
The Detail:
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